Stephen Tucker 2010 VFX Demo Reel



VFX Demo Reel of material created up to the end of 2010. Shots include:
– Red Blood Cells — Quiet Chernobyl: The Aral Sea, 2007 — Particles in Houdini
– Title Card — Adobe After Effects and Houdini
– Dust and Debris — Gnomeo and Juliet, 2011 — Particles in Maya
– Dust and Debris — Gnomeo and Juliet, 2011 — Particles in Maya
– Mushroom Cloud, Dust and Debris — Gnomeo and Juliet, 2011 — Particles in Maya and Houdini
– Dust and Debris — Gnomeo and Juliet, 2011 — Particles in Maya
– Drool — Gnomeo and Juliet, 2011 — Wires and Particles in Houdini
– Water to Logo — Vigo, 2009 — Particles and Geometry Effects in Houdini
– Shattered Glass of Water — Side Effects Software, 2007 — Fluids and Rigid Bodies in Houdini
– Shattered Glass of Water — Side Effects Software, 2007 — Fluids and Rigid Bodies in Houdini
– Ocean & Camera Motion — Quiet Chernobyl: The Aral Sea, 2007 — Ocean Shader in Maya
– Aral Sea — Quiet Chernobyl: The Aral Sea, 2007 — Animated Matte Painting in Photoshop
– Smoke Bomb — Side Effects Software, 2008 — Fluids in Houdini
– Rock Breaking — Side Effects Software, 2006 — Rigid Bodies, Particles, Shader Effects in Houdini
– Spontaneous Combustion — Student Work, 2006 — Fluids in Maya
– Candle — Side Effects Software, 2007 — Fluids in Houdini
– Fountain — Side Effects Software, 2007 — Fluids in Houdini
– Foot Prints — Side Effects Software, 2009 — Geometry Effects in Houdini
– Busted Ground — Side Effects Software, 2008 — Geometry Effects and Particles in Houdini
– Title Card — Fluids in Maya, and Text in Adobe After Effects.

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