Josh Goble 2015 VFX | Motion | Design



1. “Touchstone: Over the Years” 30s commercial – Stevens Design & Animation, LLC
Modeling, Texturing, Rigging, Animation, Look Development, and Rendering of all 3d elements.
Maya, V-Ray, and Photoshop.
All 2d animation seen throughout the spot, creative direction, and compositing by Tim Stevens.
Both car models from Turbosquid, all tree models are from XFrog.

2. “The Foundry: Time” 30s mock commercial – CGSociety MODO Time Travel Challenge – Category: TV Ad
Modeling, Texturing, Rigging, Animation, Look Development, VFX, Rendering, and Compositing of all 3d elements.
Modo, V-Ray, Photoshop, Illustrator and Nuke.

3. “Betamorph: E-Cigs” In-store display – Betamorph
Design, Modeling, animation, lighting, rendering and compositing.
C4d, and After Effects.
Logo design provided by client.

4. “Raid” End tag for commercial – Stevens Design & Animation, LLC
Modeling, texturing, layout, look development, rendering, and compositing of all elements.
Maya, V-Ray, and Photoshop.
All 2d animation seen throughout the spot and creative direction by Tim Stevens.

5. “Fujitsu: Halcyon” Dealer spot – Stevens Design & Animation, LLC
Modeling, texturing, rigging, animation, dynamics, look development, rendering, and compositing of all elements.
Maya, V-Ray, 3d Coat, Photoshop, and After Effects.
All creative direction by Tim Stevens.

6. “The Hunger Games: Inside the Arena” Show Open – Reelz
Logo design, modeling, animation, lighting, dynamics, rendering and compositing.
Illustrator, After Effects, Maya and Cinema 4d.

7. *same as 1. “Touchstone: Over the Years” 30s commercial – Stevens Design & Animation, LLC

8. *same as 2. “The Foundry: Time” 30s mock commercial – CGSociety MODO Time Travel Challenge – Category: TV Ad

9. “New Mexico Water Authority: Tree Hero” 30s spot – Pivot VFX
Motion design, Layout, Rigging and Animation.
After Effects, Illustrator, and Photoshop.
All artwork, storyboards provided by 3 Advertising.

10. “Reelz Up Front” Up Front Open – Reelz
Modeling, animation, lighting, rendering, vfx and compositing.
Photoshop, Illustrator, After Effects and Cinema 4d.
*BigFish designed the styleframe.

11. “Modo particle replicator” – Weekend project
Dynamics, animation, and rendering.
Modo, Nuke.
Look is inspired by the boolean-taxidermy renders by zeitguised. Many thanks to Greyscale Gorilla and their c4d tutorial and Adam O’Hern’s gumball tutorial covering particle replicators in modo.

12. “Lindele Media ID” Brand ID – Lindele Media
Logo design, modeling, animation, lighting, rendering and compositing.
After Effects and Maya.

13. “Mega Millions” 30s Commercial – Bandelier EFX
Modeling, animation, texturing, lighting, rendering and compositing.
Nuke, Photoshop and Maya.
*Direction and storyboards provided by client.

14. “Aquarium”
Compositing, keying, roto, environment creation, dynamics, particles and plant animation.
Rocks and plants created in Vue. Background plants created in Maya with paint effects.
Caustics on rocks and debris in water created in Maya. Roto to clean up goldfish key completed with Silhouette. Foreground plant textures photographed and cleaned up on Photoshop.
Compositing and keying completed in Nuke.
*Goldfish video provided by xstockvideo.com.

15. *same as 2. “The Foundry: Time” 30s mock commercial – CGSociety MODO Time Travel Challenge – Category: TV Ad

16. “Deathspell Omega” Short Film – The 48 Hour Film Project
Animation.
Modo.
Modeling, rigging, look dev, lighting, and compositing by Aaron Estrada.

17. “Bloody Birthday” Opening Title Sequence for Short Film– I Can’t Believe It’s Not Hollywood!
Creative and design. Modeling, texturing, animation, lighting, and final compositing.
Nuke, Photoshop, VRay and Maya.

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