How to Make a ZBrush Grenade Part-3 (#009) (BPR & Photoshop – Final Composite)

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Part 3 of this tutorial will look at my personal preferences in regards to painting and detailing the Grenade as well as unveiling ZBrush 4’s BPR (Best Preview Render) function, allowing us to truly obtain a realistic composite within Photoshop.

While in Photoshop we’ll explore layering BPR files such as shadows and ambient occlusion to give our model a truly real world feel, as well as introducing our depth layer to create a realistic lens blur effect for our final composite.

Duration: 3006

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