After Effects Character Animation Tutorial Series – Part 1 – Creating the Skeleton

watch all parts at

— part 1 —

In this part we create a skeleton for our character with the inverse kinematics iExpressions. The skeleton is the basis for all subsequent animation.

— character animation tutorial series —

In this series we create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions and the puppet tool. It features
– an automated walk cycle,
– automatically rotating wheels
– secondary animations
and much more.

iExpressions are available at

the images used in this tutorial are kindly provided by pond5

Duration: 00:05:36

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