After Effects Character Animation Tutorial Series – Part 1 – Creating the Skeleton
watch all parts at http://mamoworld.com/character-animation-tutorials
— part 1 —
In this part we create a skeleton for our character with the inverse kinematics iExpressions. The skeleton is the basis for all subsequent animation.
— character animation tutorial series —
In this series we create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions and the puppet tool. It features
– an automated walk cycle,
– automatically rotating wheels
– secondary animations
and much more.
iExpressions are available at
the images used in this tutorial are kindly provided by pond5
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